Skidrow Games PC

Rising Lords v0.13 - SKIDROW

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Rising Lords Free Download Torrent Games PC

Rising Lords is a turn-based strategy game with elements of a board-based card game. Before you is a map on which your and enemy troops are arranged in the form of table figures. Move your troops one by one, and use the cards you have received to gain an advantage over the enemy. The game takes place in medieval Europe with all the types of troops of that time. In addition to the quick battles in the game, there is a storyline that requires serious leadership qualities. The player is not enough to be a skilled strategist on the battlefield, you also need to carefully monitor the internal problems of the kingdom. After all, the rebellious peasants at the most inopportune moment, worse than any enemy army.

About The Game

System Requirements

OS: WIndows XP
Processor: 2,27 GHz Dual Core
Memory: 4000 MB RAM
Graphics: Dedicated Graphic Card
DirectX: Version 9.0
Storage: 500 MB available space
Sound Card: Any

OS: Windows 10


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Gameplay Trailer

How to Install the Game

  1. At the first stage, you need to download the installation files of the game.
  2. After downloading, run the installation file «[gamename].setup.exe», follow the instructions of the installation wizard.
  3. Specify the location on the hard drive where the game will be unpacked.
  4. After the installation process is complete, a shortcut will appear on the desktop.
  5. Everything is ready, we click twice on the label of the game, profit.

Download Rising Lords v0.13 - SKIDROW [ 475.80 MB ]

rising-lords-v0_13.torrent (downloads: )
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Game updates:
  • Rising Lords v0.10.9 → v0.13 [ 27.11.2021 ]
  • Rising Lords v0.9.5 → v0.10.9 [ 26.07.2021 ]
  • Rising Lords v0.7 → v0.9.5 [ 10.01.2021 ]
  • Rising Lords v0.6.5 → v0.7 [ 15.09.2020 ]

This game has been updated 27-11-2021, 15:00 to the latest version v0.13.

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Comments 1

SkiGamesPC 14 January 2020 11:14
alpha 0.1.6

- Fixed middle mouse movement not triggering the tile refresh (in battle too) leading to black tiles
- Fixed a crash in battle connected to
- Fixed a crash with the message system
- Fixed missing obj_map_tiles from quick and custom battles
- Fixed a crash with the fog of war manager
- Fixed a crash with the special figure tokens travelling to invalid tiles
- Fixed a crash with AI placement
- Fixed a crash with setUnitRange
- Fixed an out of range battle crash
- Fixed a Multiplayer crash after one player conquers a certain region
- Fixed title refreshes when panning to a battle from a save game
- Fixed skill tree crash from pressing escape while cards are in motion and the obj_skill_tree gets destroyed
- Fixed within_view tiles not refreshing when screen pans over HUD rather than over map
- Fixed the ability to edit your army using a rival's resources by hovering over their region when editing your army
- Fixed blank tiles when right clicking to make a radial menu appear
- Fixed non editable armies from having merge + edit menus showing up rather than merge + view menus
- Fixed concede leading to a conquered region
- Fixed a bug with the menu background being of poor quality
- Maps for less than 4 players now only allow for the correct number of players in the lobby
- Fixed hunter getting stuck and not moving to trees.
- Fixed mini map dropping a hunter without a forest causing the hunter to slide toward a town, under an army.
- Fixed dropping a hunter on a tile that would allow him to stay under an army hidden (different than the mini map drop)
- Fixed bishops (and probably bailiffs) being the incorrect color when picked up caused by owner not being dh_dynamic[? "owner"].
- Fixed a rare beggar crash from loaded save file.
- Multiplayer games now end when one player has lost everything

- complete GUI rework and more tooltip text
- All players get message when creating special characters
- Added the "Inn" Building
- Added new input box graphic
- Wasteland clearing notice
- garrison amount is now shown for owned regions

- Drinking peasants (happiness boost) are on the inn, peasants on the town center are just hand peasants
- ready button for Multiplayer lobby is now in the right place
- Added brightness to the "show regions function" colors to be less subtle
- adjusted fog of war around playable areas
- performance improvements
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