Skidrow Games PC

Thea 2 The Shattering Build 0665 (upd.08.05.2020) - CODEX

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Thea 2 The Shattering PC free download torrent

Thea 2 The Shattering is a continuation of an exciting and dynamic strategy, where elements of the RPG genre have also successfully found their place. The combat system here is based on a card interaction, where each deck has unique combat characteristics. Here you have to go to a distant fantastic country and conquer it with your tactical skills, fighting your opponent outright. The atmosphere of the game is based on Slavic mythology, so there is an interesting plot line here. You will assume the role of one of the powerful gods, who took into his army the chosen heroes and tried to survive in the lands of Thea.

The gameplay of the second part has improved significantly and transformed, and the mechanics have become much more convenient. You can become a simple nomad, who will go to distant, interesting, but at the same time dangerous expeditions in order to get a lot of useful and valuable items. You can also go to conquer more and more new territories, thereby expanding the possibilities of the kingdom. On the way, our hero will meet not a small number of opponents, who will not be so easy to cope with without the necessary level of skills. So, for example, you have to assemble your own combat deck, and then distribute the action plan strategically correctly.

About The Game

System Requirements

OS: Windows 7/8/10 64-bit
Processor: Dual Core 2.2 GHz or better
Memory: 8 GB RAM
Graphics: DirectX 11 class GPU with 2GB VRAM
DirectX: Version 11
Storage: 10 GB available space
Sound Card: DirectX Compatible Sound Device
Additional Notes: Internet Access recommended

OS: Windows 7/8/10 64-bit
Processor: Quad Core 3.5 GHz or better
Memory: 8 GB RAM
Graphics: DirectX 11 class GPU with 4GB VRAM
DirectX: Version 11
Storage: 10 GB available space
Sound Card: DirectX Compatible Sound Device
Additional Notes: Internet Access recommended


Screenshot Thea 2 The Shattering PC Game free download torrent Screenshot Thea 2 The Shattering PC Game free download torrent Screenshot Thea 2 The Shattering PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. To start, you need to download the game files.
  2. Then, unpack the archive with «WinRar» or an analog.
  3. Mount the resulting image in the «UltraISO» program.
  4. Install the game, agreeing with the installation wizard.
  5. Download and install Update Build 0657 / Build 0665, in game folder.
  6. Copy the contents of the folder «CODEX» to the folder with the game.
  7. Lock the game folder in the Windows firewall.
  8. Play!

Download update only: Thea.2.The.Shattering.Wrath.of.the.Sea.Update.Build.0665-CODEX [ 68.5 MB ]
Download update only: Thea.2.The.Shattering.Wrath.of.the.Sea.Update.Build.0660-CODEX [ 12.9 MB ]
Download update only: Thea.2.The.Shattering.Wrath.of.the.Sea.Update.Build.0657-CODEX [ 79.5 MB ]
Download update only: Thea.2.The.Shattering.Wrath.of.the.Sea.Update.Build.0649-CODEX [ 37.6 MB ]
Download update only: Thea.2.The.Shattering.Return.of.the.Volh.Update.Build.0612-CODEX [ 70.6 MB ]
Download update only: Thea.2.The.Shattering.Return.of.the.Volh.Update.Build.0598-CODEX [ 294.7 MB ]
Download update only: Thea.2.The.Shattering.Update.Build.0534-CODEX [ 18.4 MB ]
Download update only: Thea.2.The.Shattering.Update.Build.0492-CODEX [ 170.4 MB ]
Download update only: Thea.2.The.Shattering.Update.Build.0483-CODEX [ 143.98 MB ]

Download Thea 2 The Shattering Build 0665 (upd.08.05.2020) - CODEX [ 3.20 GB ]

thea_2_the_shattering_wrath_of_the_sea-codex.torrent (downloads: )

Download Thea 2 The Shattering v2.0603.0666c - GOG [ 2.62 GB ]

thea-2-the-shattering-v2_0603_0666c-gog.torrent (downloads: )
How to download this game ?
Game updates:
  • Thea 2 The Shattering Build 0660 → Build 0665 [ 08.05.2020 ]
  • Thea 2 The Shattering Build 0649 → Build 0660 [ 03.04.2020 ]
  • Thea 2 The Shattering v2.0220.0651 (GOG) → v2.0320.0658 (GOG) [ 23.03.2020 ]
  • Thea 2 The Shattering Build 0649 → Build 0657 [ 20.03.2020 ]

This game has been updated 5-01-2021, 04:52 to the latest version Build 0665 (upd.08.05.2020).

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Comments 7

ap83 29 January 2019 08:51
SkiGamesPC 13 May 2019 08:38
- Added more voiceovers
- Fixed coal count incorrectly displayed on crafting tasks 
- Removed duplicate recipes to craft some resources
- Fixed filtering cosmic seed script in EditorScripts
- Normalised sfx, music and voiceover loudness (that's the 500 mb download in case you wondered)
SkiGamesPC 20 May 2019 07:10
Update Build 0483:
- Added this handy dandy changelog to the main menu,
- Added the voiceovers that were supposed to make it on release but didn't,
- Added Auto Assign button to trait selection screen,
- Added resource names to recycle popup,
- Added some hotkeys to hud and radial menu,
- Added tooltips to Inventory/Equip screen buttons,
- Assign God Traits screen now shows god-specific trait on a special card,
- Fixed a crash caused by using Show Possible Recipes toggle on tasks' Favourites panel,
- Fixed drag and drop on traits not letting the player override previous trait in that slot.
SkiGamesPC 2 August 2019 05:05
This DLC comes as a free update to the base game and brings the following changes:

New Stuff:
  • Added Volh and Gusla - two new human male magic user classes 
  • Added over 30 new events
  • Added skills for Volh and Gusla
  • Added 13 new rituals
  • Added new event arts
  • Added a couple of new character portraits and 3d models for them
  • Added half-race tag to mixed parents children
  • Added Elder Swamper, Rockers, Icicles and Lava Rockers
  • Added an event to Slavyan village where you can allow any of your people to leave you and join the Slavyans
  • Added a new difficulty setting which defines how far groups can join other groups' events
  • Added hotkeys and tooltips to the Navigation bar
  • Added tooltip on tasks on Village Overview screen
  • Added tooltips to tasks on Research and Rituals screens
  • Fixed a bug where elf skills would be reset upon growing up
  • Children can no longer level up their racial skill
  • Fixed Flock of Craftsmen trait
  • Scavenger boss Hanka can no longer move over sea tiles
  • Fixed Zmey in the quarry, where you could sacrifice the single character you had in your group, thus you were unable to continue the quest
  • Fixed the Guard being too clingy and staying with you despite you telling him to go
  • Fixed forest demons giving you a boar instead of a bear
  • Fixed main quest path with Ail'yleth, where she would not help rescue the dwarf if you already visited the jail before meeting her
  • Fixed the POI quests from villages, so that they cannot be exploited forever
  • Fixed summons not using passive skills
  • Fixed Delay display in character tooltip
  • Fixed health sacrificing mechanics not using proper damage multiplier
  • Fixed a small bug in elf growing up where one of the options looped
  • Fixed max char count for server name and password on Host and Join screens to make sure the joining player can always input the entire server name and password
  • Fixed modding models
  • Fixed a regression forbidding to create new modules
  • Fixed multistaged events
  • Hotkeys on HUD should now work without having the radial menu open
SkiGamesPC 4 October 2019 03:33
Update Build 0598:
Added a new map generation mode called Pangea,
Added names to quest markers on the main map,
Minimap now shows quest locations (for tracked quests),
Minimap now shows locations of other players' groups in co-op,
Minimap now shows locations of visible monster groups,
Minimap - visual improvements,
Food trader in villages will now accept items other than food as payment,
Added Crafting Resources filter to inventory,
Big arrows on the Inventory screen will now only move items that are displayed (filtered),
Added tabs to the building research popup which allows having multi-building research (modders requested),
When levelling up, the game now will avoid offering Fallback skills (i.e. Blung Attack) if other skills are available,
Characters which have no skills to choose from will get an attribute increase instead,
Added another option for Maximum Total Cost of Traits difficulty setting, allowing 8 trait points and 2 free starting characters,
Each artefact dug out from the ground have 33% chance to offer a random tier 3 resource (with some biome-specific restrictions) instead of the fixed one (biome-specific). This applies to the starting biome as well.
Fixed Movement Points being set to 0 when editing inventory on water,
Fixed a bug where the enemy would sometimes play cards that have 0 hit points,
Fixed Act_BloodySacrifice and SI_BloodSacrifice not working correctly,
Fixes to localization loading for mods,
Fixed too early spawn of the stronger groups due to mix of world and local difficulty progression,
Fixed the issue with fog disappearing on game load,
Fixed ship cargo capacity not stacking,
Fixed an issue with the advancement of lvl 5 skills resetting their level to 0,
Fixed a number of demons having an incorrect name,
Fixed Ivan (SUBRACE-IVAN_HUM_GUSLA) and Elder Volh (SUBRACE-HUM_ELDER_VOLH) not having their correct portraits,
Fixed a rare multiplayer crash when entering cooperative challenge.
SkiGamesPC 20 December 2019 04:42
Build 0622

  • Added 40 new events,
  • Added 8 god traits,
  • Added Inventor character class along with its class trait and skills,
  • Added a summary screen where all characters can be inspected from anywhere - just press F1,
  • Added tooltips to recipe screen for essence and skill level bar,
  • Added more Chinese glyphs to the font atlas, also added Greek, Korean and Japanese glyph sets.
  • Fixed Replace Idol ritual that would sometimes cause a crash,
  • Fixed Dwelling speed boost not being applied in the first turn after leaving the village,
  • Fixed CONST_NIGHT_MOVEMENT_RANGE where speed boost would not be applied in the first night turn,
  • Fixed challenge difficulty for concepts and challenges above lvl 10 not being displayed correctly,
  • Fixed a bug that would prevent health being permanently recovered following a challenge when the player started a fight with a wounded character and used a weapon with life leech effect,
  • Fixed targeting bug in co-op challenge.
  • Fixed KS Events/Fli Catapult Spwn2, Cemetery/Cemetery Goblin D3 and Cemetery Orc D5 as their requirements would not let them trigger on Pangea,
  • Fixed Woodlandkin:27 where TradeNode would not have the option to cancel,
  • Fixed Misc Encounters 2/HeresyQuest tag deletion which could block main quest progress,
  • Fixed mChapter 1/Bandits3 which would mark the quest as complete on the logbook at an incorrect point,
  • Fixed mChapter 1/TrappedDwarf6 where a spiritual challenge with Ail'yleth would cause an error (added ChallNod82 as a copy of ChallNod37 but without entry requirements),
  • Fixed mChapter 1/Scavengers4 which could spawn another red cave when a child was returned,
  • Fixed Earthbound/DwarfKillMEdOrcSkel where one option would not have a group assigned,
  • Fixed Generic:28 where Lada path would make girls grow up to be befuddlers instead of rusalkas,
  • Fixed Scavengers:51 where the player would not receive loyalty points to Scavengers faction,
  • Fixed Generic:5 where mythical path would cause a missing group error,
  • Fixed mChapter 1:21 - support from demons after killing them is no longer an option,
  • Fixed trade node in SpiritTalkers:27 that could cause a crash when cancelling,
  • Fixed Misc Encounters 2:19 - missing group in deal damage node that could cause a crash,
  • Added the inventor class as an advancement option for the chosen - localization change: Volh DLC, event 37, node 2 last output: Become an inventor.
SkiGamesPC 20 March 2020 09:52
Update Build 0657:
Additions and changes:
Villages and Camps have a new ability to increase their hiding over time, reducing the frequency of enemy attacks (this is a difficulty setting),
Bows have acquired the ability to increase Delay of enemies hit and are faster to use,
Clubs an mallets got a secondary attack that can target single enemy,
Wand deal damage in all 3 forms of challenges and deal double damage to summons,
Added a quest for goblins to be able to advance into chieftains,
Added ice biome ruins,
Added new characters to trait cards,
Added a handful of ridiculously challenging end-game events for all of you OP players,
Added chosen advancement option for sniezynka and rusalka and befuddler (VOLH DLC; Chosen Advancement; nodes 49,50,52),
Added pet training for crab and parrot at spirit talkers (event id 73; nodes 35-42 and Woodlandkin; event 54; nodes 39- 46),
Reduced equipment crating time for items using Tier 1 (takes about 30% of time) and Tier 2 (takes about 75% of time). Tiers 3+ are unaffected,
Added Shift + Click functionality on event trade screen,
Gahering screen now sorts items placing terrain artefacts and food at the beginning of the list, and resources from rariest to the least rare later. Additionally resources are next to each other if they are the same type,
T2 resources craft from T1 no longer use coal,
Resources can be downgraded from higher resources using 1 ingredient resource + 1 coal to produce 3 lower tier resources if the ingredient is NOT researched, or 4 if the ingredient is researched,
Added turn notification when there are not enough resources for a task,
AI improvements to better estimate skill tactical value,
Increased the frequency of updates sent to all players in coop to ensure more up-to-date information is available about groups of other players,
Added function to heal mental and spirit wounds when a chosen is resurrected,
Sea ruins loot/reward tweaks and chance added so that you cannot choose the path available to explore.
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