Skidrow Games PC

Victory At Sea Pacific v1.7.2 + Royal Navy DLC - PLAZA

Torrent Victory At Sea Pacific download free pc
Full game FREE DOWNLOAD Latest version v1.7.2 + Royal Navy DLC TORRENT PLAZA

Victory At Sea Pacific PC free download torrent

Here you can see the work of the well-known studio Evil Twin Artworks, a game called Victory At Sea Pacific, which is positioned by the developer as a strategy with an element of action and a simulation of managing a navy. The unimaginable scale of hostilities on the water and in the coastal zones, the Pacific expanses that you have to plow through water and air in an attempt to detect the enemy and bow before its fleet, a sea of possibilities that allow you to carry out such maneuvers that you could not carry out before — All this will allow you to feel the atmosphere of one hundred percent. And in general, having decided to download Victory At Sea Pacific through torrent for free from our website, you can see the war from a different angle, learn about sea battles and participate in them personally, leading your fleet.

Update v1.7.2 — Victory At Sea Pacific:

  1. Added the French Richelieu-class battleship and Duguay-Trouin-class cruiser, the Dutch Admiralen-class destroyer and K VIII-class submersible, and the Thai Thonburi-class gunboat, along with the Dutch, Thai, Free French, and Vichy French mini-factions. The player may build ships from a friendly faction if it has no ports of its own.
  2. Critical hit effects no longer escalate damage without the ship taking further hits.
  3. When a convoy resupplies a port, the port will resupply any docked fleets still in need of supplies.
  4. When upgrading a ship set to a crew auto-assignent mode, crew is assigned to any newly-installed systems.
  5. Landed seaplanes are picked up by their home ship at a more lenient distance.
  6. Tweaked campaign AI priorities around targeting fleets and coordinating port attacks.
  7. Campaign AI is more likely to prioritise building warships, over convoys for well-supplied ports.
  8. Ships do not go into reverse when trying to depth charge enemy submersibles.
  9. Submersibles' deck guns must take time to load after resurfacing.
  10. Smoothed out column formation movement, while still keeping movement speed up.
  11. Dive bombers and kamikazes don’t adjust their heading mid-dive, once below a certain altitude.

About The Game

Key Features

The gameplay is incredible. You can control your fleet across the Pacific Ocean, or take control of a separate squadron, making forays and ambushes the enemy. Similarly, you can fight indiscriminately, destroying enemy ships and sinking submarines, and you can do strategic tasks, such as destroying ways of supplying ammunition to the enemy. And in general, here you can do whatever you want! The main thing is to bring your fleet to victory over the enemy and repel Pacific expanses.

By the way, you will be available more than a hundred classifications of warships. Each ship is unique in its own way and can be upgraded at your discretion. Improve and develop your fleet, create unique units and follow the success of their subordinates. By the way, you will also have to do routine work — you have to monitor the condition of your people, give rations, do social work and not only.

Destroy convoys and supply routes of the enemy, make forays, call in airborne support in the coastal zone, manage squadrons and build your fleet so that it can guaranteed to win the Second World War in the vast Pacific theater of action.

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 7 64 bit
Processor: Intel Core i5 2.6Ghz
Memory: 4 GB RAM
Graphics: GeForce 9800 GT
DirectX: Version 9.0
Storage: 15 GB available space

Requires a 64-bit processor and operating system
OS: Windows 8 64Bit
Processor: Intel Core i5 3.5Ghz
Memory: 8 GB RAM
Graphics: Geforce GTX 970
DirectX: Version 11
Storage: 15 GB available space


Screenshot Victory At Sea Pacific PC Game free download torrent Screenshot Victory At Sea Pacific PC Game free download torrent Screenshot Victory At Sea Pacific PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. To start, you need to download the game files.
  2. Then, unpack the archive with «WinRar» or an analog.
  3. Mount the resulting image in the «UltraISO» program.
  4. Install the game, agreeing with the installation wizard.
  5. Download & install Update v1.4.0 / v1.5.0 / v1.6.1 / v1.7.0 / v1.7.2, in game folder.
  6. Copy the contents of the folder «PLAZA» to the folder with the game.
  7. Lock the game folder in the Windows firewall.
  8. Play!

Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.7.2-PLAZA [ 31.6 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.7.0-PLAZA [ 172.6 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.6.1-PLAZA [ 113.4 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.5.0-PLAZA [ 371.4 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.4.0-PLAZA [ 252.35 MB ]
Download update only: Victory.At.Sea.Pacific.Royal.Navy.Update.v1.3.1-PLAZA [ 158.65 MB ]

Download Victory At Sea Pacific v1.7.2 + Royal Navy DLC - PLAZA [ 6.92 GB ]

victory_at_sea_pacific_royal_navy-plaza.torrent (downloads: )
How to download this game ?
Game updates:
  • Victory At Sea Pacific v1.7.0 → v1.7.2 [ 20.07.2020 ]
  • Victory At Sea Pacific v1.6.1 → v1.7.0 [ 10.02.2020 ]
  • Victory At Sea Pacific v1.5.0 → v1.6.1 [ 04.11.2019 ]
  • Victory At Sea Pacific v1.4.0 → v1.5.0 [ 25.06.2019 ]

This game has been updated 7-08-2021, 05:11 to the latest version v1.7.2 + Royal Navy DLC.

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Comments 4

SkiGamesPC 29 January 2019 10:41
1.2.3 Patch Bug Fixes:
Fixed a bug causing spotter aircraft to instantly land when launched.
Enemy ships out of line of sight are consistently visible when spotted via radar, or by them firing their guns.
All player convoys are now controllable after loading saves of older campaigns.
Convoys navigating the enemy-controlled Philippines no longer get themselves stuck.
Upgrade costs are read correctly from mods, and mod creation doesn't output incorrect projectile 
SkiGamesPC 4 March 2019 14:38

Creating a new aircraft flight creates an empty flight, which must gain aircraft at the usual rate in port.
Ship-based aircraft may be built and swapped onto ships in the American mainland ports.
The maximum movement range of a ship is no longer affected by how many rations are on board.
AI carrier fleets will attempt to retreat once enough of their bomber flights are destroyed.

Bug Fixes:

Fleets won't launch scout planes without permission.
Ships are not created with flying boats as their observation aircraft.
Fixed a bug where starting a new campaign of one faction straight after playing another prevents ports correctly upgrading.
Fixed fleets appearing to vanish from the bridge upon dragging the last squadron out of the fleet.
Fixed a bug where phantom aircraft data would accumulate in save files.

Added a key which, when held, shows a fleet or flight's estimated time of arrival at the cursor's position on the bridge. The Default key is E but can be changed in the options menu.
SkiGamesPC 4 November 2019 10:36
Update v1.6.1:
Improved the behaviour of AI navies, to make them less likely to engage ports, or groups of fleets, with significantly weaker forces.
Flight altitude calculation on the bridge is more consistent with that in combat view.
Reduced the accuracy of both aircraft weapons and anti-aircraft weapons.
Increased default inaccuracy for long- to extreme-range gunfire.
Ships may be scrapped in ports in exchange for a portion of their war bonds.
Added a toggle to lock ships from automatically firing their guns.
Flights whose carrier has been sunk while they are in the air will transfer to a nearby carrier, if one has available space.
Added a loiter order on the bridge for aircraft flights.
Enemy navies are better at tracking down player carrier fleets, if attacked by their aircraft.
Forces may be placed further apart in custom battles.
The custom battle setup screen shows the point values of each fleet, and allows individual ships to be upgraded.
The aircraft classes carried by each ship may be defined in a custom battle.
The custom battle setup screen shows the stats of each ship class.
Fleets under orders to defend a port will automatically replenish supplies from their target port.
Adjusted the thresholds for crew morale gain and loss.
Aircraft squadrons, apart from fighters scrambling to intercept aircraft, wait for all their flights to launch before proceeding with their order.
If a carrier or airfield can't fully refuel all its flights, fuel will be evenly distributed amongst its aircraft.
Fighters don't cancel defend orders if they've dropped their bombs but not expended their gun ammo.
Fighter squadrons may be ordered to defend other squadrons on the bridge.
Bug Fixes:
Tutorial videos are visible in-game again.
Fixed a bug where ships could "teleport" some distance when entering combat view.
Fixed a bug where a delivery order could sometimes not be given to a convoy that still has supplies.
Fixed a bug where aircraft could get stuck trying to dogfight landed aircraft.
Fixed a bug where aircraft automatically cancel move orders given when distant from their carrier.
Spotter planes won't automatically fly out to distances potentially further than their fuel allows.
Sped up the Northampton-class cruiser to a more accurate speed.
The aircraft altitude slider does not show up when altitude orders will be ignored (e.g. when landing).
The UI detail toggle key functions correctly.
Fixed a bug where the button to select all guns could select those on the wrong ship.
SkiGamesPC 10 February 2020 09:48
Update v1.7.0:

Automatic aerial scouting prioritises areas ahead of a moving fleet.
Improved terrain avoidance for fleets on the bridge.
Tweaked the behaviour of column formations.
Fleets containing coastal defence boats will automatically resupply if their fuel runs out.
Flights gained through capturing or repairing an airfield take time to construct.
Aircraft will try not to land on destroyed airfields if an operational airfield is in range.
Fleets defending another fleet will follow their target more closely.
Tweaked global anti-aircraft damage chances.
Fleets with orders queued up after a repair and resupply order will undock and carry them out.
Ships may carry ammo for other aircraft loadouts than the ones they spawn with.
Bug Fixes:
Starting a war with a second faction no longer causes certain fleets to ressurect.
Fixed a bug causing flights to take off without full fuel tanks.
Aerial torpedo models no longer appear reversed.
Fixed a bug causing unexplained hits from shells.
Fixed a bug that could cause landing aircraft to skip their landing sequence.
The Erie-class gunboat has its correct six-inch guns.
Ensured airfields regain a full complement of flights upon being repaired.
Fixed the fleet orders radial menu allowing incompatible orders being queued together.
The fleet screen shows the correct depth bomb count and capacity.
A fleet's estimated time of arrival is displayed on the fleet orders radial menu.

Mods can include multiple variants of the same aircraft class and role.
Added aircraft damage multiplier and aircraft armour-piercing stats for mods.
Fixed the first salvo of modded weapons not loading ammo and firing.
Torpedo tubes fire as guns, if their weapon is modded to be a gun.
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