Derail Valley Build 92

Derail Valley free download torrent games pc
Early Access FREE DOWNLOAD Latest version Build 92 TORRENT

Derail Valley Free Download Torrent Games PC

Derail Valley — Manage your lineup with your own hands, an interactive booth and virtual reality will present new sensations from interacting with the game world. Heavy composition, plains, tunnels, rocks. A diverse landscape and complete freedom, in the framework of the task. A train driver simulator in which players make their own roads, choose routes and try to keep to the schedule. In the game Derail Valley, any person will be able to take under their own control the whole composition.

About The Game

Key Features

You will be presented with an interactive cabin and you will be plunged into virtual reality, which will give you an incredible feeling. Interact with the game world, communicate with other people and prove that you are a true professional in this field. The compound is heavy, there will always be tunnels, plains or rocks. The landscape is very beautiful, there is complete freedom of action, as well as a large variety of tasks.

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 64-bit
Processor: Intel i5-7500 or equivalent
Memory: 12 GB RAM
Graphics: NVIDIA GeForce GTX 1070
Storage: 12 GB available space
Additional Notes: Best experienced in VR (Vive, Rift, WMR)

Requires a 64-bit processor and operating system
Processor: Intel i7 or equivalent
Memory: 16 GB RAM
Graphics: NVIDIA GeForce GTX 1080
Storage: 12 GB available space
Additional Notes: Best experienced in VR (Vive, Rift, WMR)


Screenshot Derail Valley PC Game free download torrent Screenshot Derail Valley PC Game free download torrent Screenshot Derail Valley PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. At the first stage, you need to download the installation files of the game.
  2. Unzip the game using WinRAR or 7zip.
  3. Play!
  4. If u like it support the developer and buy it!

Download Derail Valley Build 92 [ 4.86 GB ]

derail-valley-build-92.torrent (downloads: )
How to download this game ?
Game updates:
  • Derail Valley Build 91 → Build 92 [ 14.06.2022 ]
  • Derail Valley Build 90 → Build 91 [ 14.03.2021 ]
  • Derail Valley Build 87 → Build 90 [ 28.12.2020 ]
  • Derail Valley Build 82 → Build 87 [ 04.10.2020 ]
  • Derail Valley Build 81 → Build 82 [ 14.07.2020 ]
  • Derail Valley Build 80 → Build 81 [ 19.06.2020 ]
  • Derail Valley Build 77 → Build 80 (Overhaule) [ 25.05.2020 ]
  • Derail Valley → Build 77 [ 24.08.2019 ]

This game has been updated 14-06-2022, 04:06 to the latest version Build 92.

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Comments 2

SkiGamesPC 24 August 2019 03:59
Full changelog:


- (SteamVR) Added support for Index controllers (legacy, no finger tracking)
- Fixed being able to get stuck moving in VR smooth locomotion, when no input was given

Bug fixes:

- Fixed locomotive remote joysticks being difficult to grab in VR
- Fixed some cars having bogies appearing off-tracks until touched with another car
SkiGamesPC 25 May 2020 03:00
Overhauled Changelog - Build #80


- Drastically optimized CPU load of parked cars (notable in stations)
- Drastically optimized CPU load when spawning trains or coming close to them
- Drastically optimized CPU impact of derailed cars
- Drastically optimized rendering of tracks, props, cars and cargo
- Removed hiccup at the moment of derailing
- Fixed items remaining active when distant
- Optimized various sound code
- Slightly optimized car cargo model rendering
- Fixed rare items getting duplicated when revisited
- Fixed non-physical shovel in VR killing performance


- Added V-Sync option (unlocks FPS)
- Added render path settings (forward vs. deferred)
- Added post processing effects (optional)
- Added SSAO (optional, deferred only)
- Added TAA (optional, nonVR only)
- Added experimental real-time reflections (optional)
- Improved lighting in offices
- Improved anti-aliasing on vegetation billboards (distant trees)

VR Controls:

- Added Oculus Quest support (via Link)
- Revamped controls on most controller types
- Revamped VR implementation
-- Fixed issues with room-scale and centered (formerly seated) play area types
-- Added adjustable player height setting
- Improved item handling
-- Added option so items stick to hand (default for all but Index, configurable)
-- It is now possible to move and turn while holding an item in hand
-- Trigger-click to use item in hand (trigger+up on Vive)
-- Trigger+axis to use or scroll the item in hand (e.g. page flipping)
-- Fixed items shaking when held
-- Fixed accidentally grabbing false items and sub-controls (priority system)
-- Removed excess haptic feedback (when touching an item in belt or the other hand)
-- Items now properly align to the hand when taken
- Smooth locomotion is now the default locomotion type (configurable)
- Telegrab is now a one-button action (hold grab to point, release to attract)
- Teleport button now works in all situations, no longer clashing with telegrab
-- This fixes being unable to move sometimes when using Index controllers
- Added smooth turn option (configurable turn speed)
- Added crouch and jump
-- Hold axis down to crouch, tap to jump
- Fixed snap turn math error that was offsetting the player from player collider over time
- Fixed trigger-press dropping held item
- Fixed items getting dropped when pulled quickly out of inventory
- Fixed controls booklet adapting to headset type, now adapts to controller type instead
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