Stormworks Build and Rescue v1.7.1

Stormworks Build and Rescue free download torrent games pc
Full game FREE DOWNLOAD Latest version v1.7.1 TORRENT

Stormworks Build and Rescue Free Download Torrent Games PC

Stormworks Build and Rescue is not just a simulator of a rescue service, it is a real, well-developed designer in which you personally will design tools to save lives. Lead the search and rescue service using your own designed and built cars. By water, land, or air — you must reach the needy and save them. An excellent block system will allow you to create sophisticated machines without special skills, which you can later check in different weather conditions. Stormworks: Build and Rescue boasts a dramatic simulation of a world in which the presence of natural disasters is much more than the norm. However, in such a world, you can test yourself and your cars for durability.

About The Game

System Requirements


OS: Windows 7 / 8 / 10
Processor: Intel i5 4th Generation
Memory: 8 GB RAM
Graphics: Intel HD 6000 / Geforce 550
Storage: 500 MB available space


OS: Windows 7 / 8 / 10
Processor: Intel i7 6th Generation
Memory: 8 GB RAM
Graphics: Geforce 750 / Radeon R7 360
Storage: 500 MB available space


Screenshot Stormworks Build and Rescue PC Game free download torrent Screenshot Stormworks Build and Rescue PC Game free download torrent Screenshot Stormworks Build and Rescue PC Game free download torrent

Gameplay Trailer

How to Install the Game

  1. At the first stage, you need to download the installation files of the game.
  2. After downloading, run the installation file «[gamename].setup.exe», follow the instructions of the installation wizard.
  3. Specify the location on the hard drive where the game will be unpacked.
  4. After the installation process is complete, a shortcut will appear on the desktop.
  5. Everything is ready, we click twice on the label of the game, profit.

Download Stormworks Build and Rescue v1.7.1 [ 264 MB ]

stormworks-build-and-rescue-1_7_1.torrent (downloads: )
How to download this game ?
Game updates:
  • Stormworks Build and Rescue v1.6.8 → v1.7.1 [ 17.03.2023 ]
  • Stormworks Build and Rescue v1.6.6 → v1.6.8 [ 26.11.2022 ]
  • Stormworks Build and Rescue v1.5.17 → v1.6.6 [ 30.10.2022 ]
  • Stormworks Build and Rescue v1.5.16 → v1.5.17 [ 08.10.2022 ]
  • Stormworks Build and Rescue v1.5.14 → v1.5.16 [ 25.09.2022 ]

This game has been updated 17-03-2023, 16:17 to the latest version v1.7.1.

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Comments 7

SkiGamesPC 18 December 2018 07:39

Feature - Christmas season lasting until January 1st
  • 2 seasonal hats and 1 new clothing item (Santa hat, antlers, Santa costume)
  • The NPCs appear to enjoy Christmas as well...
  • Various Christmas decorations on the creative island and starter island
  • Rain replaced with snow
  • Loot chests replaced with presents
Feature - Train wheels have on/off output for detecting whether or not they are slipping
Feature - Added new robotic pivot that can transfer fluid and power
Feature - Added 8 new microcontroller components
  • Function gate with 1 input (for compacting arithmetic with lots of constant values)
  • Boolean function gate with 4 inputs (similar to existing function gates but evaluates logical expressions composed of & (and), | (or), ^ (xor) and ! (not))
  • Boolean function gate with 8 inputs
  • Pulse (outputs a 1 tick pulse when toggled in one of 3 different modes)
  • 4 timer components (TON, TOF, RTO, RTF - see descriptions in inventory for more detailed information)
Feature - Added properties to microcontroller Up/Down gate for setting min/max and optionally clamping to them
Feature - Added "Backups" tab to vehicle and microcontroller editor load views
  • Overwritten vehicles are now backed up to "%appdata%/Stormworks/data/vehicle_backups", backups older than 24 hours will be permanently deleted
  • Overwritten microcontrollers are now backed up to "%appdata%/Stormworks/data/microprocessor_backups", backups older than 24 hours will be permanently deleted
  • Editor autosave interval increased from 2 to 5 minutes
  • Autosave will be backed up when a new autosave takes its place
  • Spawning a vehicle will back up the previous autosave
SkiGamesPC 21 December 2018 14:40
Patch Notes v0.5.8
Feature - Added RGB light component (uses microcontroller composite data to control color)
Feature - Added RGB indicator component (uses microcontroller composite data to control color)
Feature - Added composite switchbox microcontroller component
Feature - Ease-of-use improvements for dropdown lists (up/down arrows can be used to scroll through items, enter closes list, quick-select items by typing, removed fade animation so that lists are more responsive, ctrl-c/ctrl-v will copy selected item text and paste/select item when available)
Feature - Added "override time" option to photo mode to make possible to disable time of day being frozen when unpaused
Feature - Added "roll with player" option to photo mode to control whether or not the camera tilts as the player tilts
Fix - Added bed meshes to train terminal
Fix - Fixed single blocks being autosaved in vehicle editor
Fix - Fixed backup saves not being cleaned after 24 hours
Fix - Fixed seasonal content for all holiday events rendering in the mission location editor
Fix - Fixed microcontroller 1-input function gate not reading input
Fix - Added "function" to tags of microcontroller function gates from previous patch
Fix - Fixed rudder and wing forces being scaled up/down based on the mass of the first vehicle spawned with a rudder or wing
Fix - Resolved potential crash on startup if vehicle backup folders had not yet been created
Fix - Removed some unnecessary microcontroller node state parsing
Fix - Increased ladder climbing force so that held connectors can be carried up ladders more easily
Fix - Swapped tap/hold actions when picking up connectors so that tapping now picks up and holding tethers to be consistent with picking up other movable objects
Fix - Magalls can now be picked up like other connectors
Fix - Fixed fluid filters/nozzles/cannons "eating" some fluids
Fix - Fixed more issues with sliding connector tracks/grippers connecting the wrong way on rotated tracks
Fix - Fixed z-fighting issues with additive meshes (paintable signs, buttons etc.)
Fix - Fixed symmetry plane move widget being visible in the microcontroller editor
Fix - Fixed microcontroller pulse component on to off/off to on behaviours being inverted
Fix - Fixed microcontroller voxels disappearing when rotating/flipping selection grid
Fix - Sleep menu no longer visible in photo mode when lying in a bed
Fix - Keypad input display no longer visible in photo mode
Fix - Distance sensor continues to work until it has 1% battery in advanced mode
Fix - Propellers spinning in reverse now damage the player when damage is enabled
SkiGamesPC 3 February 2019 07:32

Feature - Added language tab to settings menu where you can change your game's language
Feature - Added workshop support for player-created language files

Fix - Increased max fluid flow
Fix - Removed cooldown on fluid generation at oil rigs and refineries to help speed up fueling large ships
Fix - Fixed orange colours on vehicles rendering as white
Fix - Fixed falling through the floor when exiting a harness
Fix - Fixed ocean floor rock physics not always lining up correctly
Fix - Fixed ocean floor rocks disappearing when viewed from some angles
Fix - Possible fix for vehicle damage not rendering in some cases
Fix - Updated font to have better support for Cyrillic characters
SkiGamesPC 18 February 2019 07:33
Fix - Fixed localisation issues causing logic nodes to have wrong text displayed
Fix - Fixed trains not connecting to rails correctly
will 25 March 2019 00:26
why my shift+tab dont open when i start game by smartsteam ?
SkiGamesPC 17 October 2019 09:37

Feature - The Sawyer Isles (Mainland)
Feature - Extended View Distance
Feature - Trees
Feature - Forest Fires
Feature - Sawyer Isles Missions

Rework - Speakers signal strength influence
Rework - Increased raycast origin height of Phalanx Radar
Rework - Increased engine overheat rate
Balance - Increased cost of medium winch

Fix - Flickering Tiles
Fix - Return to workbench failing to capture the vehicle
Fix - Fluid valves now use their electric
Fix - Music volume slider interfering with Voice volume
Fix - Audio FX now generate correctly
Fix - Vehicle cameras not using graphics quality settings
Fix - Editbox and Lua Editor text highlighting
Fix - Several old mission fixes: Brilliant Fuels Oil, Research Center, Skye Power Company, Fishing Community, Arctic Search and Rescue
SkiGamesPC 17 September 2020 17:12
Patch Notes


Major Feature - First Person Tools and Features
Major Feature - Playlist Lua Scripts with extensive custom mission and gamemode support
Major Feature - Weather Simulation and Map Overlays with Seasons
Major Feature - Vehicle Fire Spread
Major Feature - Creative Menu is now Custom Menu and has many new customisation options and tools
Major Feature - New Tutorial and Procedural Mission Playlists
Major Feature - New First person experience and animations
Major Feature - Multiplayer Improvements and Optimisation

Major Feature - Experimental Steam Branch
Experimental Feature - Modular Engine Parts

Feature - Manual doors can now have custom names
Feature - Wind no longer affects 'indoor' areas
Feature - Damaging Engine / Electrical components now causes spreadable fires
Feature - Added small visual marker at the center of the location editor
Feature - Mission editor location naming
Feature - Player nameplates light up when speaking
Feature - Audio system overhaul
Feature - Added Video Tutorials button to the menu
Feature - Populated some areas with NPCs

Rework - Removed Basic Mode
Rework - Removed Tech-Tree and Stock
Rework - Career mode now uses a predefined ruleset and is treated as a standalone hardcore mode
(Players looking for a more personalised career experience can now customise Stormworks in 'Custom' mode)
Rework - Creative mode is now part of Custom mode
Rework - Carrying heavy equipment / bodies now slows the player
Rework - Weather can now be more violent at its peak
Rework - Winches now have linear speed
Rework - Removed all old preset mission playlists
Rework - Less important map icons now take up less space
Rework - $30k Starting cash
Rework - Automatic charging and refunding for fuel spawned
Rework - New island generation pattern
Rework - Removed "Loading Vehicles" notification
Rework - Dead bodies can now be picked up
Rework - Updated rope hook mesh
Rework - Doors on islands can now be opened without purchasing the island
Rework - Engine temperature scaling/cooling

Fix - Chat message crash
Fix - Greatly increased speed of inventory in the vehicle editor
Fix - Pivots selling for more than their cost
Fix - Game Date not syncing in mp
Fix - Rain splashes on water surface
Fix - Disabled Mission Editor for mp clients
Fix - Disabled Loading other saves during mp
Fix - Animation when holding Sprint and Walk
Fix - Rain falling through glass
Fix - NPCs not benefiting from outfits
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